Official template · v1.0.0
Rust server overview
Wipe-cycle analytics for Rust: connections and unique players, session lengths, hourly activity, day-by-day retention, and the population curve from the server-stats heartbeat. Feed it from the single-file Oxide/Carbon plugin.
Installs as a normal dashboard in its own environment, so its events never mix with your other data - fully editable, no tie back to the template.
The dashboard you get
Rendered with sample data - your events replace it the moment they arrive. Want to click around first? The live demo is the full product on generated data.
Connections
Disconnects
Average session length (s)
Connections over time
Activity by hour
Player retention
| Cohort | Users | +0 | +1 | +2 | +3 | +4 | +5 | +6 |
|---|---|---|---|---|---|---|---|---|
| Mon | 227 | 100% | 71% | 51% | 31% | 18% | 15% | 10% |
| Tue | 311 | 100% | 75% | 57% | 40% | 33% | 20% | 13% |
| Wed | 415 | 100% | 80% | 57% | 37% | 21% | 12% | 10% |
| Thu | 221 | 100% | 74% | 53% | 33% | 20% | 14% | 10% |
| Fri | 348 | 100% | 66% | 41% | 29% | 23% | 18% | 13% |
| Sat | 376 | 100% | 64% | 54% | 34% | 24% | 17% | 12% |
Players online
Events it expects
Charts fill in as events arrive; installing before the data flows just shows empty states.
player_connectedsent on join, bots excludedplayer_droppedsent on drop, with reason and session_secondsserver_statsthe periodic heartbeat