Official template · v1.0.0
Roblox game overview
Your own event stream instead of aggregate charts: sessions with durations from PlayerAdded and PlayerRemoving, hourly activity, day-by-day retention, and the concurrency curve from the server-stats heartbeat. Feed it from the Roblox Luau module.
Installs as a normal dashboard in its own environment, so its events never mix with your other data - fully editable, no tie back to the template.
The dashboard you get
Rendered with sample data - your events replace it the moment they arrive. Want to click around first? The live demo is the full product on generated data.
Connections
Disconnects
Average session length (s)
Connections over time
Activity by hour
Player retention
| Cohort | Users | +0 | +1 | +2 | +3 | +4 | +5 | +6 |
|---|---|---|---|---|---|---|---|---|
| Mon | 389 | 100% | 59% | 46% | 34% | 20% | 16% | 14% |
| Tue | 137 | 100% | 58% | 42% | 31% | 22% | 16% | 11% |
| Wed | 88 | 100% | 74% | 47% | 34% | 26% | 17% | 11% |
| Thu | 416 | 100% | 76% | 59% | 33% | 25% | 16% | 10% |
| Fri | 323 | 100% | 66% | 41% | 34% | 24% | 17% | 10% |
| Sat | 228 | 100% | 82% | 69% | 54% | 39% | 23% | 18% |
Players online
Events it expects
Charts fill in as events arrive; installing before the data flows just shows empty states.
player_connectedPlayerAdded, UserId as the actorplayer_droppedPlayerRemoving, with session_secondsserver_statsplayers, capacity, place version