Drop a plugin into your Minecraft, FiveM, or Rust server - or send events from any bot or backend over HTTP, OpenTelemetry, or an SDK - and get live dashboards, player retention, funnels, error tracking, and alerts. Product analytics for server-side data, priced flat.
Free to start. 2M events a month, no card. Every SDK and HTTP included.
Players online
▲ liveDay-7 player retention
this wipeWho came back after the update - by cohort, per server.
player_join · survival-eu · now
Pick a source · watch it stream
auto-rotating@topstats/node
Tracks out of the box
No pipelines to babysit. Events stream in and become charts, breakdowns, and funnels you can slice in real time.
Total events
18.7M
▲ 18.4%
Unique sources
2,904
▲ 6.1%
p95 ingest
42ms
stable
Delivery
99.99%
30d uptime
Events by source
stacked
Top events
this week
Game server analytics, Discord bot analytics, and backend event tracking - one engine, every surface.
Events land in your dashboard in seconds, not batches, not tomorrow.
Player retention by cohort: see who drops off and who actually comes back after a wipe, an update, or a release - step by step, funnel by funnel.
Get pinged when a metric spikes, a funnel stalls, or a server goes quiet. Slack, Discord, webhook, email.
Blow past 100M events? You keep sending. We reach out. You lose no data.
Track the same event from your backend, your web and mobile apps, or a game server alike.
Export raw events any time. No lock-in, no sampling, no surprises.
Errors and exceptions group into ranked issues you can alert on in one click.
Roll features out behind flags and read the impact on a funnel or retention goal.
Public status pages on your own domain, wired to the same live metrics your dashboards run on.
Scheduled email digests keep the whole team current without anyone opening a dashboard.
Share dashboards, embeds and status pages under your own brand and domain.
Break metrics down by account, server or guild, not just by individual user.
Alert: error rate on eu-west-1 crossed 2% in the last 10 minutes.
TopStats for Discord bots
TopStats started as a dedicated analytics platform for Discord bots: historical growth, vote trends, and live rankings for tens of thousands of bots listed on top.gg. It is the charts and leaderboards the listing sites never kept.
The same real-time engine now powers analytics for your own apps, services, games, and bots - everything on this page.
TopStats is an independent project and is not affiliated with or endorsed by top.gg.
Same event schema across game servers, backends, and web.
Game server plugins
Minecraft
Spigot / Paper
Rust
Oxide / Carbon
FiveM / RedM
Server resource
Garry's Mod
GLua addon
Unturned
OpenMod plugin
Roblox
Wally / rbxm
Counter-Strike 2
CounterStrikeSharp
Discord bots
discord.js
Languages & runtimes
Web framework middleware
Node.js ships today as @topstats/analytics on npm. Every other language ships on GitHub, installable straight from the repo, with plain HTTP for everything else. Every SDK sends the same events - one schema across your whole stack.
Drop-in event sets for common stacks. Fork one, point it at your key, and the dashboards are already wired.
Sessions, deaths, retention and server health, pre-arranged.
View template →discord.jsGuild growth, command usage and retention, tracked out of the box.
View template →ResourceConnects, session lengths and drop reasons, per city.
View template →Oxide / CarbonPlayer activity and wipe-cycle retention across your servers.
View template →export TOPSTATS_KEY=ts_live_…client.capture('signup', { plan: 'pro' })Every plan includes realtime dashboards, funnels, and every SDK. Free forever for small projects, or paid from €2.60/mo. Drag to size it to your traffic.
Free
No card, no commitment.
2M events / month · 1 team member
Start freePaid
Everything unlocked and unlimited team members. Events and retention are the only limits, set them below.
Your price
20M events / month at 3 months retention
Prices in EUR, excluding VAT (added at checkout based on your location). Cancel anytime, no lock-in.
Twelve language SDKs, middleware for nine web frameworks, plugins for seven games, and raw HTTP - all working today. Free plan, 2M events a month, no card.